Categories: blog

Dlc Special Transport With Virtual Speditor

Most probably if you use the mod for true company names, they will be displayed wrong in the program. Program does not have build in cities or cargoes database – everything is read from your save file. Download mod TS SaveEditor Tool v0.3 (1.43.x) for ATS

Moreover, your career profile is new and the game does not give him Heavy Haul specials. Improved stability of added jobs – less market resets. However, I wasn’t able to remove them completly. Version 1.98 is using Snipers decoding tool, to read binary save format.

Because de Adrive server is down for maintenance and I need the speditor to play. I had downloaded v. 2.14 (thinking this was the correct version for 1.42 saves), I have just downloaded v. 2.17 and it works like a charm. However, in newest version of speditor, there is newest save 100 business park dr skillman, nj 08558 decoder, which should work for 1.42 and 1.43 without problem. Try newest one – it is decoding saves for 1.43 properly… XyzanModsHost claims no ownership or authorship of this mod – files, images & description. Answered in ReadMe file, don’t expect me to answer it again.

If you are going to ask questions that were answered in ReadMe file, don’t expect me to answer it again. Xyzan one question about this new virtual speditor… If remeber correctly there was a time/km limit about 3000km? Uset g_save_format “0” and set it uset g_save_format “2” – this makes save files easier to decode, but also larger – so some lags are possible.

The program does not have build in cities or cargo database everything is read from your save file. I just updated it, and I can’t get freight market jobs to show up. When I go to accept the job from the freight market in game, the job doesn’t appear. I have tried several different cargo types from HMS and AVS in Salt Lake City.

In general, Speditor does not have direct impact on job income. As far as I know, job income is calculated by game – using distance. I will check if expected job distance is properly saved by Speditor. If yes, then it may be integration between mod and Speditor issue, which probably won’t be fixable. Owned trailer editing is inserting job AFTER you pick it up. So, some part of code is be omitted by game .

Martha Oliver

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